I am a software engineer with over 12 years of experience, specializing in Unity development for Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) over the past 10 years.
I have led projects, managed teams, and worked closely with clients for at least 8 years, ensuring the successful delivery of innovative, market-driven solutions. In addition to my technical expertise, I am a strong team player, fostering collaboration and a positive work environment. I possess strong interpersonal skills for problem-solving and team management, allowing me to balance technical goals with human relationships. My role includes making strategic decisions on software architecture and selecting the best technology stack for each project, always aiming to optimize performance and product quality.
Next is detailed a resume of my main experience as a computer engineer. You can also check my Linkedin page for referrals and further info.
Key skills
- Unity development
- VR development
- AR development
- C#
- Shader development
- Multiplayer frameworks
- Mobile development
- Integration of different technologies and frameworks
- Hardware integration
- Good team player with excellent managing and interpersonal skills
- Autonomous learner
2023-Now
- Technical Lead at Unit9: working with clients like Meta mainly focused in Mixed reality projects. First Encounters experience for Meta Quest 3 was the first project I led at Unit9. I have led teams to up to 8 developers, and worked as a senior developer in several projects. I had to design software architecture, manage tasks and sprints, review PRs, guide developers on the best approach as well as coordinate with the design and creative teams to align with the technical needs.
2022
- Lead Metaverse Developer at Utopia Voyagers. Main responsibilities: Lead a team of 5 developers. Architect a platform to generate custom Avatars in realtime, as well as the development of a node based platform for integrating content in our own multiplayer metaverse experience without programming.
- Vodafone 5G Reality: Metaverse Platform with multplayer and multi-experiences capabitilities. Leading the development of a framework for adding XR contents without programming. Managing client, designers and creatives (Agency: Virtual Voyagers. Final Client: Vodafone)
- PricewaterhouseCoopers UK supplier. VR development and technical artist services. Having to Lead several projects and bring my tech expertise to find the best solutions.
- Paysage Sonore, an artistic generative, audio-reactive Augmented Reality experience that is going to be exposed in the Palàis Augmenté in Paris next June. Agency: Hand Coded. Lead developer and technical artist.
- Midnight Story, a VR short experience based on “Do Not Feed The Pigeons” a stop-motion animation short movie winner of a Bafta Award 2022.Lead developer.
2021
- Vodafone 5G Reality: Metaverse Platform with multplayer and multiexperiences capabitilities. Leadingthe development of a framework for adding XR contents without programming as well as the base experience. Managing client, designers and creatives (Agency: Virtual Voyagers. Final Client: Vodafone).
- PricewaterhouseCoopers UK supplier. VR development and technical artistservices. Having to Lead several projects and bring my tech expertise to find the best solutions.
- AR appwith volumetric videos for H&M Spain (Agency: Wildbytes. Final Client: H&M)
- Avatar generator software for H&M Innovation X Collection presentation in Madrid (Agency: Wildbytes. Final Client: H&M)
- AR app for the municipality of Santa Clarita, CA, USA. (Lead developer)(Agency: ADVRTAS)
- Multiplayer VR software for prototypes visualization and scenes configuration (Agency: Virtual Voyagers)
- Android/iOS AR app for glasses try-on and IPD measurement “ExamVision”. (Technology Unity3D, ARkit, ARCore) (Agency: OXO Technology)
- Android/iOS cardboard game update “Beamer’s World” (Agency: ADVRTAS Inc.)
2020
- PricewaterhouseCoopers UK supplier. VR development services, technical artist, and programming training. Having to lead several projects and bring my tech expertise to find the best solutions.
- Hyper-realistic VR experience with volumetric videos and 3D environments. Lead developer(Technology: Unity3D, Shader development, Oculus Quest)
- SIMOONS: Multiplayer serious game for learning COVID19 patients protocol. Lead developer(Technology: Unity3D, Photon PUN, PC, OSX)
- Virtual Involve: Multiplayer VR tool for virtual meetings and conference Lead developer(Technology: Unity3D, Photon PUN)
- Android/iOS game for US Elections campaign “KO Campaign” (Technology: Unity3D)
- Hyper-realistic VR experience for Architectural Visualization in Oculus Quest with custom optimized reflective shaders. Lead (Technology: Unity3D, Oculus Quest)
- VR experience for medical visualization of heart pathologies.Lead developer (Unity3D, shader development, Oculus Quest)
- VR experience for education about human genitalia.Lead developer (Technology: Unity3D)
2019
- VR tool for prototyping and taking metrics for engineering in automotive industry. This was developed for a trucks brand. (Technology: Unity3D, HTC Vive)
- Development of several Android apps and collaboration in the development of several interactive installations for the New Balance Fuelcell Partyin Barcelona. There were several interactive installations that made use of several technologies, among them: Intel Realsense, generative art, movement sensors, NFC tags, no-SQL databases, Bluetooth, realtime audio generation and more. (Technology: Unity3D, Android, PC)
- Development of interactive installation with realsense and computer vision for the presentation event of the Puma x Balmain brand in Los Ángeles. (Unity3D, Cinder, C++, PC)
- Collaboration in the development of an interactive installation for Sephora Xmas party in Madrid. (Technology: Unity3D, Nodejs)
- Gaudi’s mirror that transformed your face in a mosaic, not released. (Unity3D, OpenCV)
- Programming and installation of an interactive mirror for the Sephora flagship in Madrid. (Technology: Unity3D, OpenCV)
- Consultancy for and AR app for Orange. (Unity3D)
- AR app for iOS and Android aimed to find your friends in music festivals. Final client was SEAT.Lead developer (Technology: Unity3D)
2018
- Submarine AAA VR experience for Red Eléctrica de España.Lead developer (Unity3D, Oculus Rift)
- VR experience with 3D scenes and stereoscopic videos to show the different natural parks in Castilla y León.Lead developer (Technology: Unity3D, PC)
- VR experience for Oculus Go for the government of Castilla y León about the fires in León in 2017.Lead developer (Technology: Unity3D, Oculus Go)
- iOS and Android app for the Museo del Prado of Madrid to show the Dauphin’s Treasure. (Technology: Unity3D)
- Programming and management of real-time interactive installations for Rihanna’s Fenty Beauty brand launch in Milan, Italy. (Technology: Unity3D)
- Suchard Neuro Experience. A neurological experience that shows how the chocolate affects your state of mind. Lead developer (Technology: Unity3D)
- Creative fullstack VRlead developer at IMPULSAME where I’ve worked in two virtual reality experiences (Technology: Unity3D, Oculus Rift, Oculus Go)
2017
- Creative fullstack VRlead developer at IMPULSAME. (Technology: Unity3D, Oculus Rift, Oculus Go)
- Collaboration in Seat Neuroconfigurator project for Frankfurt Motorshow 2017. It is a experience that reads your vital signs and brain waves in order to show you a personalized car depending on your reactions to some videos. (Agency: Wildbytes) (Unity3D)
- Sharing service for social media. (Agency: Wildbytes) (Technology: Unity3D, Nodejs, MongoDB)
- Glowing Graffiti experience: Interactive augmented reality experience. Tracking people and brushes to paint 3D light strokes in the air, for Sephora Trendzone in El Triangle Mall in Barcelona. (Agency: Wildbytes) (Technology: Unity3D, Kinect v2, OpenCV)
- 3D gif software for Rihanna’s Fenty Beauty brand launch in Callao City Lights in Madrid. Rihanna as many other famous spanish guests where present in the private launch in Callao. (Agency: Wildbytes) (Technology: Unity3D)
- Collaboration in AR Makeup mirror for Sephora Kat Von D Beauty brand launch in Paris and Milan. Augmented reality mirror that shows different make up styles directly on your face. (Agency: Wildbytes) (Technology: Unity3D, OpenCV)
2016
- Paris Motorshow 2016 and Frankfurt Motorshow 2017: immersive VR experience and controller software for 48 Gear VR synchronized with 48 motorized chairs for the SEAT booth. Lead developer(Agency: Wildbytes) (Technology: Unity3D, GearVR, Native Android services, C# PC app)
- Speaker and mentor as a VR specialist in University of Almería for the Startify7 event (Horizon 2020 project from the European Commission)
- Collaboration with the Psychology department of the University of Almería. I developed an Augmented Reality app for spatial memory research. (Technology: Unity3D)
- Core Engineer at Neurodigital Technologies/ Lead developer. Main tasks: Software and VR development. Design of technical VR demos as well as the SDK of the hardware prototypes. Lead and manage a team of 4 to 6 developers.
Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard.
2015
- Core Engineer at Neurodigital Technologies/ Lead developer.. Main tasks: Software and VR developer. Design of technical VR demos as well as the SDK of the hardware prototypes. Lead and manage a team of 4 to 6 developers.
Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard.
2014
- Core Engineer at Neurodigital Technologies/ Lead developer. Main tasks: Software and VR developer. Design of technical VR demos as well as the SDK of the prototypes. Lead and manage a team of 4 to 6 developers.
Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard. - Professor in Augmented Reality course at IFES:
- AR tools and the AR in the Industry
- Unity3D + plugin Vuforia
- Blender
- CTO & CIO at Proyecta Ingenio S.L.
- Design of strategic ways to improve the efficiency in the company using new technologies
- Software development
- DB and Network administration
- Troubleshooting manager
- IT Manager at Agrocolor S.L.
- Software development
- DB and Network administration
- Troubleshooting
2013
- Lead developerat Proyecta Ingenio S.L.
- Design of strategic ways to improve the efficiency in the company using new technologies
- Software development
- DB and Network administration
- Troubleshooting manager
- IT Manager at Agrocolor S.L.
- Software development
- DB and Network administration
- Troubleshooting
2012
- Lead Developerat Proyecta Ingenio S.L.
- Design of strategic ways to improve the efficiency in the company using new technologies
- Software development
- DB and Network administration
- Troubleshooting manager
- IT Manager at Agrocolor S.L.
- Software development
- DB and Network administration
- Troubleshooting
EDUCATION
- Advanced Computer Engineering, University of Almería.
- Bachelor in Technical Engineering in Computer Systems, University of Almería.
- Erasmus Student in University of Ghent (Belgium)
- Course: Modeling and animation fundamentals with 3D Studio Max (60 hours)
- Course: Advanced tools with 3D Studio Max (60 hours)
- Course: Wireless Networks (60 hours)
- Course: Teamwork
- Course: International voluteering
MAIN SKILLS AND TECHNOLOGIES
- GAME DEVELOPMENT
- VIRTUAL REALITY
- AUGMENTED REALITY
- SOFTWARE DEVELOPMENT
- ANDROID DEVELOPMENT
- CREATIVE DEVELOPMENT
- Multiplayer frameworks
- C#/C++/JAVA/JavaScript
- UNITY3D
- Vuforia / ARCore /ARKit
- Kinect v2 / Leap Motion / Intel RealSense / GloveoneVR / AvatarVR
- Oculus Rift / Meta Quest / GearVR / HTC Vive / OSVR /Cardboard
SOFT SKILLS
- Good team player
- Team managing
- Conflict solving
- Emotional intelligence
- Adaptability
- Time management
- Problem-solving
- Knowledge sharing
- Adaptability
- Autonomous learner
- Accountability
- Creativity
LANGUAGES
- Spanish: Native
- Italian: Proficient
- English: Proficient
- French: Beginner
- Portuguese: Beginner