ABOUT

As a creative developer I love challeging projects that push my limits forward. I am focused on visual and interactive experiences, that includes virtual reality and augmented reality.
I also work as an indie game developer and I’ve co-founded a studio called 3Dumb Monkeys and I hope you’ll love what will come out soon :​)

Next is detailed a resume of my main experience as a computer engineer.

Download my CV in pdf here.

2018

  • Currently working in a project for a museum and in some technical demos to add to my personal portfolio.
  • Programming of real-time interactive installations for Rihanna’s Fenty Beauty brand launch in Milan, Italy.
  • Creative fullstack VR developer at IMPULSAME where I’ve already worked in two virtual reality experiences.
  • Suchard Neuro Experience. A neurological experience that shows how the chocolate affects your state of mind.

2017

  • Co-founded 3Dumb Monkeys, an indie studio for videogames development, VR and interactive experiences.
  • Collaboration in Seat Neuroconfigurator project for Frankfurt Motorshow 2017. It is a experience that reads your vital signs and brain waves in order to show you a personalized car depending on your reactions to some videos. (Agency: Wildbytes)
  • Sharing service for social media. (Agency: Wildbytes)
  • Glowing Graffiti experience: Interactive augmented reality experience. Tracking people and brushes to paint 3D light strokes in the air, for Sephora Trendzone in El Triangle Mall in Barcelona. (Agency: Wildbytes)
  • 3D gif software for Rihanna’s Fenty Beauty brand launch in Callao City Lights in Madrid. Rihanna as many other famous spanish guests where present in the private launch in Callao. (Agency: Wildbytes)
  • Collaboration in AR Makeup mirror for Sephora Kat Von D Beauty brand launch in Paris and Milan. Augmented reality mirror that shows different make up styles directly on your face. (Agency: Wildbytes)

2016

  • Paris Motorshow 2016 and Frankfurt Motorshow 2017: 360 video player for Gear VR synchronized with motorized chairs for SEAT (Agency: Wildbytes)
  • Speaker and mentor as a VR specialist in University of Almería for the Startify7 event (Horizon 2020 project from the European Commission)
  • Collaboration with the Psychology department of the University of Almería. I developed an Augmented Reality app for spatial memory research.
  • Core Engineer at Neurodigital Technologies. Main tasks: Software and VR developer. Design of technical VR demos as well as the SDK of the hardware prototypes.
    Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard.

2015

  • Core Engineer at Neurodigital Technologies. Main tasks: Software and VR developer. Design of technical VR demos as well as the SDK of the hardware prototypes.
    Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard.

2014

  • Core Engineer at Neurodigital Technologies. Main tasks: Software and VR developer. Design of technical VR demos as well as the SDK of the prototypes.
    Main technologies employed in the different projects: Unity3D, Leap Motion, Intel RealSense, Microsoft Kinect v2, Gloveone, upperbody inertial tracking system for VR, Oculus Rift, Samsung Gear VR, HTC Vive, OSVR, Google CardBoard.
  • Professor in Augmented Reality course in IFES:
    • AR tools and the AR in the Industry
    • Unity3D + plugin Vuforia
    • Blender
  • CTO & CIO at Proyecta Ingenio S.L.
    • Design of strategic ways to improve the efficiency in the company using new technologies
    • Software development
    • DB and Network administration
    • Troubleshooting manager
  • IT Manager in Agrocolor S.L.
    • Software development
    • DB and Network administration
    • Troubleshooting

2013

  • CTO & CIO at Proyecta Ingenio S.L.
    • Design of strategic ways to improve the efficiency in the company using new technologies
    • Software development
    • DB and Network administration
    • Troubleshooting manager
  • IT Manager in Agrocolor S.L.
    • Software development
    • DB and Network administration
    • Troubleshooting

2012

  • CTO & CIO at Proyecta Ingenio S.L.
    • Design of strategic ways to improve the efficiency in the company using new technologies
    • Software development
    • DB and Network administration
    • Troubleshooting manager
  • IT Manager in Agrocolor S.L.
    • Software development
    • DB and Network administration
    • Troubleshooting

EDUCATION

  • MSc in Computer Engineering, University of Almería.
  • Advanced Computer Engineering, University of Almería.
  • Bachelor in Technical Engineering in Computer Systems , University of Almería.
  • Erasmus Student in University of Ghent (Belgium)
  • Course: Modeling and animation fundamentals with 3D Studio Max (60 hours)
  • Course: Advanced tools with 3D Studio Max (60 hours)
  • Course: Wireless Networks (60 hours)
  • Course: Teamwork
  • Course: International voluteering

MAIN SKILLS AND TECHNOLOGIES

  • GAME DEVELOPMENT
  • VIRTUAL REALITY
  • AUGMENTED REALITY
  • SOFTWARE DEVELOPMENT
  • ANDROID DEVELOPMENT
  • CREATIVE DEVELOPMENT
  • AUTONOMOUS LEARNING
  • C#/C++/JAVA/JavaScript
  • UNITY3D / UNREAL ENGINE
  • Vuforia / ARCore /ARKit
  • Kinect v2 / Leap Motion / Intel RealSense / GloveoneVR / AvatarVR
  • Oculus Rift / GearVR / HTC Vive / OSVR /Cardboard

LANGUAGES

  • Spanish: Native
  • Italian: Proficient
  • English: Proficient
  • French: Intermediate